
Scamper : Games for Imagination Development
Eberle, Bob
Weber, June Kern
Notes
Scamper is an acronym for a range of problem-solving techniques which can be applied to any creative situation. It is designed to enhance originality, flexible thinking, fluent thinking and elaborative thinking through a series of visualisation exercises.Contents
Scamper capitalises on children’s innate curiosity as a catalyst for inquiry and for commitment to continuous learning.Location | edition | Bar Code | due date |
---|---|---|---|
RESOURCE | 50632 |
Dewey: | TR Staff Resources |
ISBN: | 1862995400 |
pub: | 1991 |