Escape from Mr. Lemoncello's Library

Grabenstein, Chris

Notes
When Kyle learns that the world’s most famous famous game maker has designed the town’s new library and is having an invitation-only lock-in on the first night, he’s determined to be there. But the tricky parts isn’t getting into the library - it’s getting out. Kyle’s going to need all his smarts, because a good roll of the dice or lucky draw of the cards isn’t enough to win in Mr. Lemoncello’s library.
Location edition Bar Code due date
CHAPTER BOOKS First Yearling edition 24768